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Pokemon Platinum Review

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After years of anticipation, Pearl and Diamond have arrived. Fans around the world have been patiently waiting for the arrival of the latest installment of a Pokemon game on the DS, a Pokemon game does not disappoint. Well in most aspects, Diamond and Pearl are the greatest Pokemon games out. But it does have flaws.

Just like in the classic Pokemon games we have played throughout the years, you are a young boy or girl, about to embark on your journey to beat the Elite 4, and become the greatest trainer ever, as well as foil a few plots to destroy the world from an evil organization. Throughout your game, you will catch and train many Pokemon, battle gym leaders and other trainers, and become entangled in Team Galaxy's plot in using Pokemon for their evil purposes. The main game doesn't take very long to complete unfortunately, and the new land of Sinnoh can be a bit complicated to maneuver around, especially for younger gamers, which is what this game should be targeting.

Despite that though, Pearl continues to stay on course with its brethren before it, and keeps to the same simple gameplay mechanics. Using the DS's touch screen, while in battle you can use the D-Pad or your stylus/finger to choose attacks, open menus, switch Pokemon, everything you did within battles in the previous games. While it is easier to just use the D-Pad, the touch screen does slightly add to the edge of the game. Battles play out in the same fashion, one Pokemon attacks, and then the other. Double battles are back also, during the game you will be paired up with other trainers to participate in double battles to reach objectives.

The main gripes I have about battling and raising your Pokemon now days, is that it's just become too complicated. Getting the correct natures, EV's, hold items, complicated move sets, they take away from the original fun quality of the game. While it's possible to just play the game, like I do, if you want to battle competitively, people do crazy stuff so that their Pokemon will be the best, and it loses something when you see guys train for days to boost one thing so they will have an “edge”.

Another complaint I had about was Pearl's use of the touch screen, or rather it's non-use of it. You rarely use the touch screen while playing this game. Outside of battle, the bottom is used for things like, checking your Pokemon's health, or, writing memo's… or calculators… what that has to do with Pokemon exactly is beyond me, but they put it in here, just sort of as a cheap gimmick. You also use the touch screen to make Poffins, which is very similar to the berry mixing in Ruby and Sapphire, but Poffin mixing gets old very fast and it has no effect for the main game, unless you like to do the contest.

Probably Diamond and Pearls greatest new feature though, is Wifi accessibility. This lets you trade and battle trainers, from all over the world, as long as you're near an access point. This feature is probably going to be what keeps these two new Pokemon games alive, without it I can't see why you would be playing it in a year, since you don't want to erase your team. With the ability to use Wifi, filling your Pokedex has never been easier, that is if you can actually find someone willing to trade without them freaking out on you about shineys and legendaries. Battling is also a great feature. You can single or double battle, using your Pokemon at their regular levels, or leveling the playing field so that they are automatically lvl 100 or lvl 50. You can also buy a headset to chat with each other while battling.

Draw back, you can't find some random guy to play with. You have to register someone's Friend Code in your Pal Pad, and they have to register you. Don't know anyone? That's okay, on a rare occasion, using the GTS system, which is where you can place Pokemon up for trade, you don't have to register their friend code. Unfortunately there is a draw back to this as well. You can only trade for Pokemon registered in your Pokedex. It kind of seems like a pattern, of them waving some great feature in your face, and then placing a Go back to jail card in your hand.

On the other end of these flaws though, are these best handheld Pokemon graphics yet. The 3D world is beautiful, you will watch real time light changes, from dusk to dawn, watch the windmills rotate in the wind, the NPC's running around have more detail, and everything is nicely tuned and beautiful. Even in the 2D battles, the Pokemon have all been given new animations, and fresh color schemes. The little details really give this game its flair, like, catching a Pokemon in an ultra ball, when you call him out to battle, you will see the ultra ball fly through the air.

Music and sound animations have also been giving a fresh coat of paint, the updated fun tunes have been direly needed for some time now. Pokemon still don't sound as they should though in my opinion. When I call a Charzard out to battle, I except like in the show for it to give a loud, CHAAAAARZARD, roar, not something that sounds like it came from the savannah plains. Attacks are unique from one another though, but I still wish for a more realistic sound. As well the music, as revamped as it is, isn't enough for me to leave the sound on, so my DS shall stay mute.

Pokemon Diamond and Pearl do deliver, but don't exceed expectations. But that's kind of what I've come to expect from the series, since Ruby and Sapphire. The story is the same old stuff, just with a different plan of destroying Time and Space. The Wifi does give hope to this slowly declining series though, and only time will tell how integrated it will become in the next series of games. I can't help but wonder how long this tired old system of games will keep staying fun. Time will tell I suppose.


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